Skip to content

Update UnityWebGLHttpClientService with better request failure handling #116

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 8 commits into
base: master
Choose a base branch
from

Conversation

jakub-grzesiowski
Copy link
Contributor

@jakub-grzesiowski jakub-grzesiowski commented Apr 10, 2025

feat: better WebGL request failure handling

Imported and adapted a C# change with handling and reporting different transport layer http request failure causes

feat: change Pubnub C# DLL target to .NET Standard 2.0

BREAKING CHANGES - Changed Pubnub C# DLL target to .NET Standard 2.0 which is recommended by Unity, oldest supported Unity version is now 2018.2

@jakub-grzesiowski jakub-grzesiowski force-pushed the requests_and_explicit_timetoken branch from ba76fe9 to e701b87 Compare April 11, 2025 11:43
Copy link
Contributor

@mohitpubnub mohitpubnub left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants