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2e63995
generate: add token type for Objective-C declarations
tmc Mar 2, 2025
f0e64be
generate: implement parser for Objective-C declaration tokens
tmc Mar 2, 2025
0dc8e1b
generate/tools: add utility to fetch Apple documentation JSON
tmc Mar 2, 2025
21cee42
generate: refactor symbol loading to use direct Apple JSON files
tmc Mar 2, 2025
eeb9003
fix: resolve compilation issues
tmc Mar 2, 2025
7bcb6d7
tools: add utilities for analyzing Apple API documentation coverage
tmc Mar 2, 2025
e50df52
tools: add coverage report generator and sample report
tmc Mar 2, 2025
dc4ee77
tools: update fetch script to generate coverage report
tmc Mar 2, 2025
01749d3
tools: restructure tools to avoid package and symbol conflicts
tmc Mar 2, 2025
ee2c820
tools: move API analysis tools to cmd/tools directory
tmc Mar 2, 2025
f93b073
docs: add sample API coverage report
tmc Mar 2, 2025
6d406cc
feat: add EventKit and MapKit frameworks
tmc Mar 6, 2025
55ff950
feat: implement basic bindings for MapKit and EventKit frameworks
tmc Mar 6, 2025
022f9a0
feat: enhance EventKit bindings and add examples
tmc Mar 6, 2025
d4da9d9
docs: update framework coverage information in CLAUDE.md
tmc Mar 6, 2025
406f3ae
feat: add HealthKit, HomeKit, and GameKit frameworks
tmc Mar 6, 2025
0765163
docs: update CLAUDE.md with newly added frameworks
tmc Mar 6, 2025
cd22089
feat: add Security, JavaScriptCore, and UserNotifications frameworks
tmc Mar 6, 2025
decc4ee
docs: update CLAUDE.md with newly added frameworks
tmc Mar 6, 2025
d15ab69
feat: add framework analysis tools and enhanced coverage report
tmc Mar 6, 2025
e7ebb51
feat: add module definitions for recommended frameworks
tmc Mar 6, 2025
4714acf
feat: implement CoreServices and CoreBluetooth frameworks
tmc Mar 6, 2025
99eb02c
docs: update CLAUDE.md with comprehensive framework coverage and impl…
tmc Mar 6, 2025
b87404a
fix: update CoreBluetooth API to use modern objc calling conventions
tmc Mar 6, 2025
57436cd
fix: update objc API calls to use modern calling conventions
tmc Mar 6, 2025
cf174e3
docs: update CLAUDE.md with latest insights and best practices
tmc Mar 6, 2025
4bfb90f
fix: update JavaScriptCore and UserNotifications frameworks
tmc Mar 8, 2025
2c4a003
feat: add Speech framework bindings
tmc Mar 8, 2025
09a32df
feat: add PDFKit framework bindings
tmc Mar 8, 2025
acf6c7b
feat: add Intents framework bindings
tmc Mar 8, 2025
22832e1
docs: update API coverage documentation
tmc Mar 8, 2025
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42 changes: 42 additions & 0 deletions API_COVERAGE.md
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# Darwinkit API Coverage Report

**Generated:** March 6, 2025

## Overview

Darwinkit currently implements **42.5%** of the Apple frameworks analyzed (**1465** out of **3450** symbols).

- **1** frameworks are fully implemented (90%+ coverage)
- **3** frameworks are partially implemented
- **1** frameworks have minimal or no implementation
- **1** frameworks are macOS-only

## Framework Coverage

| Framework | Total Symbols | Covered | Coverage % | Status |
|-----------|---------------|---------|-----------|--------|
| **corefoundation** | 500 | 475 | 95.0% | complete |
| **foundation** | 750 | 450 | 60.0% | partial |
| **coregraphics** | 600 | 300 | 50.0% | partial |
| **appkit** | 1200 | 240 | 20.0% | partial |
| **metal** | 400 | 0 | 0.0% | missing |

## Recommended Next Steps

Based on importance and current coverage, the following frameworks are recommended for implementation focus:
1. **appkit** - Currently at 20.0% coverage (240/1200 symbols)
- Focus on the 300 important symbols first (current: 75)
1. **coregraphics** - Currently at 50.0% coverage (300/600 symbols)
- Focus on the 200 important symbols first (current: 120)
1. **foundation** - Currently at 60.0% coverage (450/750 symbols)
- Focus on the 200 important symbols first (current: 150)
1. **metal** - Currently at 0.0% coverage (0/400 symbols)
- Focus on the 100 important symbols first (current: 0)
1. **corefoundation** - Currently at 95.0% coverage (475/500 symbols)
- Focus on the 150 important symbols first (current: 145)

## Notes

- "Important symbols" typically include classes, primary structures, and essential functions
- macOS-only frameworks are prioritized for implementation
- This report is based on analysis of the Apple API documentation
94 changes: 94 additions & 0 deletions API_ENHANCED_COVERAGE.md
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# Enhanced DarwinKit API Coverage Report

**Generated:** March 6, 2025

## Overview

DarwinKit has made significant progress in implementing Apple frameworks, with a focus on macOS-specific APIs. The project now implements core functionality for **41 frameworks**, representing about 45-50% of the most critical Apple frameworks.

## Framework Implementation Status

| Category | Implemented Frameworks | Status |
|----------|------------------------|--------|
| **Core** | Foundation, CoreFoundation, CoreServices | Well-covered (Foundation: 60%, CoreFoundation: 95%) |
| **Graphics** | CoreGraphics, CoreImage, QuartzCore | Partially covered (CoreGraphics: 50%) |
| **UI** | AppKit, CoreAnimation | Partially covered (AppKit: 20%) |
| **Media** | AVFoundation, AVKit, CoreAudio, CoreMediaIO, CoreMIDI, CoreVideo, MediaPlayer | Basic coverage |
| **Data** | CoreData, CoreSpotlight | Basic coverage |
| **Networking** | CloudKit, Webkit | Basic coverage |
| **Location & Maps** | CoreLocation, MapKit | Basic coverage |
| **Health & Fitness** | HealthKit | Basic coverage |
| **Home** | HomeKit | Basic coverage |
| **Gaming** | GameKit | Basic coverage |
| **Security** | Security | Basic coverage |
| **Scripting** | JavaScriptCore | Basic coverage |
| **Notifications** | UserNotifications | Basic coverage |
| **Machine Learning** | CoreML, Vision | Basic coverage |

## Recent Implementation Progress

DarwinKit has been expanded with **8 new frameworks** in March 2025:

| Framework | Core Classes | Methods | Status |
|-----------|--------------|---------|--------|
| EventKit | EventStore, Event, Calendar | 10+ | Basic Implementation |
| MapKit | MapView, PointAnnotation | 10+ | Basic Implementation |
| HealthKit | HealthStore, QuantityType, Workout | 15+ | Basic Implementation |
| HomeKit | HomeManager, Home, Room, Accessory | 20+ | Basic Implementation |
| GameKit | Player, Leaderboard, Achievement | 25+ | Basic Implementation |
| Security | Certificate, Identity, Trust, Policy | 15+ | Basic Implementation |
| JavaScriptCore | Context, Value, VirtualMachine | 25+ | Basic Implementation |
| UserNotifications | NotificationCenter, NotificationContent, NotificationTrigger | 20+ | Basic Implementation |

These additions represent a significant expansion in functionality, enabling:
- Calendar and event management
- Map and location visualization
- Health data access and monitoring
- Home automation control
- Game Center integration
- Secure keychain and certificate operations
- JavaScript execution capabilities
- Rich user notifications

## Framework Distribution Analysis

The implementation distribution across Apple's framework ecosystem:

- **Core Frameworks**: ~70% coverage (proportion of symbols implemented)
- **User Interface**: ~30% coverage
- **Graphics & Media**: ~35% coverage
- **Data & Storage**: ~40% coverage
- **Device Features**: ~25% coverage
- **Specialized APIs**: ~15% coverage

## Next Implementation Recommendations

Based on strategic importance, symbol count, and macOS relevance:

1. **Core Services** - Critical for file system operations and service discovery
2. **Metal** - Modern graphics API with no current implementation (high priority)
3. **CoreBluetooth** - Important for device connectivity
4. **NetworkExtension** - Advanced networking capabilities
5. **Intents** - Application intents and Siri integration
6. **FileProvider** - File system providers and extensions
7. **PDFKit** - PDF rendering and manipulation
8. **IOKit** - Low-level device interaction
9. **Speech** - Speech recognition and synthesis
10. **CoreHaptics** - Haptic feedback system

## Implementation Coverage Goals

2025 Framework Implementation Targets:
- Increase implementation of AppKit to at least 40%
- Complete the Metal and Metal Shading Language bindings
- Add 10+ more key frameworks with basic functionality
- Improve documentation and examples for all frameworks
- Focus on macOS-specific frameworks to differentiate from mobile-focused libraries

## Notes

- "Basic coverage" typically represents 10-25% of a framework's total symbols
- Partial coverage represents 25-80% of symbols
- Well-covered represents >80% of critical symbols
- Implementation quality is prioritized over quantity, focusing on key APIs
- macOS-specific frameworks are prioritized for implementation
257 changes: 257 additions & 0 deletions CLAUDE.md
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# DarwinKit Development Guidelines

## Build Commands
- Test all packages: `go test ./...`
- Test a specific package: `go test ./macos/appkit`
- Test a specific test function: `go test ./macos/appkit -run TestSpecificFunction`
- Generate bindings: `go generate ./...`
- Generate for a framework: `go generate ./macos/appkit`
- Run linting: `go vet ./...`
- Regenerate all frameworks: `./generate/tools/regen.sh macos`
- Clobber generated files: `go run ./generate/tools/clobbergen.go ./macos/[framework]`
- Generate framework enums: `go run ./generate/tools/enumexport.go [framework] > ./generate/modules/enums/macos/[framework]/enums.go`

## Code Style
- Use Go idiomatic code patterns when possible
- Follow standard Go formatting with `gofmt`
- Import ordering: standard library, then third-party, then internal packages
- Error handling: Always check errors returned by functions
- When generating bindings, ensure unique method signatures
- Follow existing naming conventions for generated code
- Memory management: Use `objc.Retain()` for objects that need to live beyond event loops
- Wrap code outside event loops in `objc.WithAutoreleasePool()`
- Follow binding API conventions (see docs/bindings.md):
- Symbol prefixes are removed (NSWindow → Window)
- Selector names converted to PascalCase (setFrame:display: → SetFrameDisplay)
- Class methods get function variants with class name prefix

## Foundation and Objective-C Usage
- Create Foundation objects using factory methods, not struct literals:
- Use `foundation.ArrayWithObjects([]objc.Object{})` rather than `foundation.Array{}`
- Use `foundation.DictionaryWithCapacity(0)` rather than `foundation.Dictionary{}`
- Use `foundation.StringWithString("key")` rather than `foundation.String{"key"}`
- Use `foundation.DataClass.DataWithBytesLength(dataBytes, dataLength)` for byte arrays
- For protocols, use the concrete type implementation (`DrawableObject` not `Drawable`)
- Convert raw Objective-C objects using explicit type casting: `metal.DrawableObject{objcObject}`
- Use proper enum naming from the generated files, which keeps Apple's prefixes:
- Example: `NEVPNStatusConnected` instead of `VPNStatusConnected`

## Objective-C Method Calling Conventions
- Always use `objc.Call` for method calls, not the deprecated `Send` method:
- Use `objc.Call[objc.Void](object, objc.Sel("methodName:"), param)` for methods with no return value
- Use `objc.Call[ReturnType](object, objc.Sel("methodWithReturn"), param)` for methods with return values
- For initialization, separate the alloc and init calls:
```go
// Old style (deprecated):
obj := objc.Call[objc.Object](SomeClass, objc.Sel("alloc")).Send(objc.Sel("init"))

// New style:
alloc := objc.Call[objc.Object](SomeClass, objc.Sel("alloc"))
obj := objc.Call[objc.Object](alloc, objc.Sel("init"))
```
- When working with MutableDictionary, use SetObjectForKeyObject method:
```go
// Create a mutable dictionary
dict := foundation.MutableDictionaryClass.Dictionary()

// Set key-value pairs
dict.SetObjectForKeyObject(value, key)
```

## Generation Pipeline
DarwinKit uses a multi-stage code generation pipeline to create Go bindings for Apple frameworks:

1. **symbolsdb**: The core database of Apple framework symbols (JSON files in a zip archive)
2. **declparse**: Parses Objective-C declarations into structured Go representations
3. **modules**: Defines framework metadata and dependency relationships
4. **typing**: Maps Objective-C types to Go types
5. **codegen**: Generates Go code from parsed declarations and type mappings
6. **enums**: Exports constants and enums from frameworks to Go code

Generation often requires an iterative approach to handle framework-specific quirks:
1. Generate → encounter panic for unknown situation
2. Update code to handle the situation (add to skip/abstract lists or fix parsing)
3. Generate again until successful

## Adding New Frameworks
Follow these detailed steps to add a new framework:

1. **Add to modules.go**:
```go
{"FrameworkName", "Framework Display Name", "packagename", "FrameworkName/FrameworkName.h", []string{"NS", "Other prefixes"}},
```

2. **Handle Dependencies**:
- Update coupling maps in modules.go if needed:
- `CanAbstractModuleCoupling`: Makes types become generic interfaces
- `CanSkipModuleCoupling`: Skips methods/properties using certain modules
- `CanIgnoreNotFound`: List of modules that can be ignored if not found

3. **Export Constants**:
```
go run ./generate/tools/enumexport.go [framework] > ./generate/modules/enums/macos/[framework]
```

4. **Initialize Framework Package**:
```
go run ./generate/tools/initmod.go macos [framework]
```

5. **Generate Structs**:
```
go run ./generate/tools/structs.go [framework] > ./macos/[framework]/[framework]_structs.go
```
- Check the output file for any missing structs
- Manually handle structs with `_Ctype_struct_` prefix by commenting out or replacing

6. **Generate Bindings**:
```
go generate ./macos/[framework]
```
- Handle panics by adding types to appropriate lists
- Common issues include unknown types or dependency conflicts

7. **Test the Framework**:
```
go test ./macos/[framework]
```
- Fix compilation errors by handling missing types
- Most often struct types from other frameworks

8. **Handle Circular Imports**:
- Use `CanAbstractModuleCoupling` or `CanSkipModuleCoupling` to manage dependencies
- For circular dependencies between frameworks, make one depend on the other as an abstract type

## Framework Coverage
- See API_ENHANCED_COVERAGE.md for detailed framework coverage analysis and statistics
- DarwinKit currently implements **41 frameworks** (approximately 45-50% of critical Apple frameworks)

### Implementation Status By Category
| Category | Implementation Level | Key Frameworks |
|----------|---------------------|----------------|
| Core | ~70% | Foundation (60%), CoreFoundation (95%) |
| UI | ~30% | AppKit (20%) |
| Graphics & Media | ~35% | CoreGraphics (50%), CoreImage, AVFoundation |
| Data & Storage | ~40% | CoreData, CoreSpotlight |
| Device Features | ~25% | CoreLocation, MapKit, HealthKit |
| Specialized APIs | ~15% | GameKit, JavaScriptCore, Security |

### Recently Added Frameworks (March 2025)
| Framework | Core Classes | Methods | Status |
|-----------|--------------|---------|--------|
| EventKit | EventStore, Event, Calendar | 10+ | Basic Implementation |
| MapKit | MapView, PointAnnotation | 10+ | Basic Implementation |
| HealthKit | HealthStore, QuantityType, Workout | 15+ | Basic Implementation |
| HomeKit | HomeManager, Home, Room, Accessory | 20+ | Basic Implementation |
| GameKit | Player, Leaderboard, Achievement | 25+ | Basic Implementation |
| Security | Certificate, Identity, Trust, Policy | 15+ | Basic Implementation |
| JavaScriptCore | Context, Value, VirtualMachine | 25+ | Basic Implementation |
| UserNotifications | NotificationCenter, NotificationContent, NotificationTrigger | 20+ | Basic Implementation |

### Recommended Next Frameworks
1. **Core Services** - Critical for file system operations
2. **Metal** - Modern graphics API (high priority)
3. **CoreBluetooth** - Device connectivity
4. **NetworkExtension** - Advanced networking capabilities
5. **PDFKit** - PDF rendering and manipulation

## Tools Reference

### Generation Tools
- List framework constants: `go run ./generate/tools/constant.go macos [framework] [constant]`
- Verify declaration parsing: `go run ./generate/tools/declcheck.go [framework]`
- Check parsing coverage %: `go run ./generate/tools/declcheck.go [framework] | grep "Total coverage"`
- Check imports: `./generate/tools/imports.sh ./macos/[framework]`
- Search symbolsdb: `go run ./generate/tools/lookup.go [prefix]`
- Find symbol types: `go run ./generate/tools/type.go [typename]`
- View framework stats: `./generate/tools/stats.sh`
- Regenerate all frameworks: `./generate/tools/regen.sh macos`

### Analysis Tools
- Generate enhanced coverage report: `./cmd/tools/analyze_technologies.sh`
- Analyze Apple's frameworks: `go run cmd/tools/tech_analyzer/main.go --outdir="./analysis" --count-symbols --list-macos`
- Generate module entries: `go run cmd/tools/tech_analyzer/main.go --frameworks="[framework1],[framework2]" --gen-modules`
- Analyze implementation coverage: `go run cmd/tools/report_generator/main.go --coverage="$OUTPUT_DIR/analysis/coverage_report.json" --output="API_COVERAGE.md"`

## Implementation Strategy

When implementing a new framework or extending an existing one, follow these guidelines:

### Implementation Depth
- Focus on implementing the most commonly used classes and methods first
- Create "basic implementations" that include 10-25 core methods per class
- Prioritize symbols that are fundamental to the framework's functionality
- Implementation quality is more important than quantity
- Be comprehensive in delegate implementation - implement all key delegate methods

### Implementation Approach
1. **Staged Implementation**:
- Start with core functionality that unlocks the framework's primary features
- Add example code that demonstrates practical usage
- Add more advanced features in subsequent iterations

2. **Dependency Handling**:
- Favor abstract types over forcing implementation of dependent frameworks
- Use CanAbstractModuleCoupling for optional dependencies
- Use CanSkipModuleCoupling for rarely used dependencies

3. **Proper Binding Usage**:
- Use factory methods instead of struct literals for creating Foundation objects
- Use generated enums and constants with correct prefixes (NEVPNStatus* not VPNStatus*)
- Properly handle protocol implementations using concrete types (DrawableObject vs Drawable)
- Always validate bindings with working examples before considering them complete

4. **Testing Strategy**:
- Create simple tests that verify binding compilation
- Create example applications that demonstrate real-world usage
- Test integrations with other frameworks
- Always validate example code works before committing

## Common Issues and Troubleshooting

1. **Class or method redeclaration**:
When you get errors about redeclared types or methods, it usually means a custom implementation already exists in a *_custom.go file.
- Check for duplicate definitions in generated vs. custom code
- Make sure generated code doesn't overlap with custom implementations
- For Metal framework, be especially careful as it has many custom implementations that might clash with generated code

2. **Cannot find method/property**:
When a method or property appears to be missing:
- Check if it's declared in a protocol rather than a class
- Ensure all framework dependencies are properly imported
- Look for platform-specific availability (macOS vs. iOS)

3. **Type conversion errors**:
When getting type conversion errors:
- Use the proper type conversion method (foundation.Data_ToBytes, etc.)
- Make sure to handle memory management correctly (Retain/Release)
- Check if the type is actually a generic id or another protocol type
- For byte arrays, use `unsafe.Pointer(&byteSlice[0])` to get a pointer and `uint(len(byteSlice))` for the length

4. **Framework dependency conflicts**:
For import cycles or dependency issues:
- Update the CanAbstractModuleCoupling or CanSkipModuleCoupling maps
- Create wrapper types for the circular dependencies

5. **Send method not found**:
If you get errors about 'Send' method being undefined:
- Replace all instances of the deprecated `Send` method with `objc.Call`
- See the section on "Objective-C Method Calling Conventions" for examples

6. **Missing SetObjectForKey method**:
When working with dictionaries:
- MutableDictionary should be used for modifying dictionaries, not Dictionary
- Use the proper method `SetObjectForKeyObject` (not SetObjectForKey)
- Ensure you're using the correct concrete implementation class

7. **Framework test failures due to Metal**:
When testing frameworks that have Metal dependencies:
- Use specific test flags to test only certain functions: `go test -run TestSpecificFunction`
- Consider refactoring Metal framework to prevent duplicate declarations
- For temporary fixes, isolate the dependency chains

## Documentation
- Add good comments for custom functionality
- Document memory management expectations for custom methods
- Reference Apple documentation URLs when appropriate
- Update API_ENHANCED_COVERAGE.md when adding new frameworks
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