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update instructions and screenshot to work with XCode 16.3 #10900

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gtodd876
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A few of the instructions and screenshots in the Steps to Link a Godot Project folder to XCode section of the docs have gotten out of sync with the UI. I have updated the instructions and screenshots needed to be able to sync a Godot project in XCode 16.3.

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Is there anything I can do on my end to make it easier to get workflow approval? This is my first godot docs PR and this stage of the process is new to me.

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I can't speak to the technical aspects of this PR. But the screenshots need to be redone with lossless compression, the arrows and boxes need to be a specific shade of yellow, and we generally don't use "*" for images, just make a box instead. You can find everything you need on our image page here.

@skyace65 skyace65 added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation platform:macos labels Apr 30, 2025
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