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[][pixel-wizards]
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_A deadly foe meets their end._
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[Untitled Pixel Wizard Game](pixel-wizards) is a local-multiplayer [Noita]-like platformer about killing baddies using spells powered by pixel physics.
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Over the last few months, the falling sand simulation learned to play (somewhat) nicely with Rapier rigid bodies; see [Bridging Physics Worlds][pixel-wizards-bridging-physics-worlds] and subsequent updates.
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This month:
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*[Tilemapping via LDTK][pixel-wizards-tilemapping]: levels got just a tiny bit prettier.
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*[Level Progression][pixel-wizards-levels]: players learned to die, and levels link together.
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*[Architectural Ruminations][pixel-wizards-arch]: reflections on using Rust for game development, prompted by LogLog Games's '[Leaving Rust gamedev after 3 years]'.
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*[Target Practice][pixel-wizards-targets]: the first "enemy" was added to the game.
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